This could be updated depending on driver, box64, and new ARM/RISC-V Blender port progress
I'm runing it on RK3588, with Arch Linux ARM, using box64-git-0.4.3.4.r65.g78383901f (git rev 7838390 or git rev 1058aae) or stable 0.4.2. It work some times with box64 0.4.4 stable and not at all with version git 0.4.4.r6.ge0ae94d74. An issue about this 0.4.4 regression is open, you can follow it, I will update this post as soon it is resolved, if don't forget.
Warning, it fails at first launch, as you see in the video, with message "Open dir error: Connection refused", you need to launch it a second time, at first launch.
I already managed to compile and making 2.76 work on ARM 32bits (RK3288), nativen ten years ago (October 2015) with a simple few lines patch. Software rendering was fast enough for old version of Blender at this time. As it become very hard to compile this time version with today systems libs, I found a solution, with x86_64 version + Box64, a 86_64 JIT + dynarec CPU emulator and native system library wrapper. Software rendering is still usable, but that's now possible to use full hardware acceleration for the on screen 3d rendering. Thanks to Panfrost Mesa driver.
Blender 2.93.18 can run on the same system but only with Mesa LLVMpipe software rendering (see the last line of this post for the launch line), it is a bit slow, but not unusable for simple scenes or modeling light objects.